This post is not about Game Design, but more about presentation and reflection. As always, scroll down for the TLDR.
I Posted on Reddit
For the few months I’ve been working on this (and the several years I’ve spent researching), I have been extremely hard pressed to find anyone with any measure of interest in what I was doing. Several posts requesting playtesters, across several platforms over several weeks, earned me a mere two willing participants. Gon, Reynolds, <3.
So when I posted on Reddit last week I expected a similar level of excitement for my game. Less than “meh”, I expected silence.
But, as you probably already know, it got quite a bit of attention. This site, with all of its two pages, has gotten almost a thousand unique views in the last week. Maybe it’s not a lot, but it’s a lot to me, and I’m super flattered and panicked by it.
I never imagined I’d need to make a paper version of the game. So far, everything has been handled online- my character sheet, inventory system, map system, and so much more all relies on online applications. Suddenly I had people saying, “I want to run this” and “When can I play” and I have to quickly start rethinking. So I started on a paper character sheet, showed it to someone, and they quickly made a way better version for me. (Thanks Nordin! And make sure to check out his beautiful projects, over at Beaten Path Publishing.)
The image on the right shows an early draft that uses placeholder names for skills. The names have been updated but not formatted yet, and it’s sort of low priority for now.
I’m Going to Artscape
Every year here in Baltimore there is a giant outdoor art festival called artscape. This year, someone has organized an RPGFest to be showcased right there in the thick of this great big festival. Thanks to that post on reddit, I’m now going to be presenting this game, basically pitching it, for two hours.
So I needed some visual aids. Well I can’t afford beautiful cardboard prints or stickers or, well anything, but I do have access to a warehouse so… Map time. Wood map. I’ll be using a colonial era map as reference, cutting wood to match the border, inserting little houses and longhouses to show villages, and labeling them all. I have no idea how it’ll stack up to the probably very beautifully superior stuff at the show, but I’m pretty proud of the progress so far and me and my brother have really enjoyed making it.
So yeah. Been busy. I have two playtests scheduled for this weekend and I also have found someone brave enough to try GMing this thing based on the Guide Doc. It’s been a bumpy start but we’ll get there. He also had the wonderful suggestion of maybe making a version of this that’s more adaptable to any colonial setting, and that seems like a pretty great idea. Once I have this one perfected, I’ll probably roll onto that.
I’ve also started trying to move my Google Doc into something more Design oriented, but it’s kind of a disaster because I just don’t have the skillset for something like that (or the money!)
So you know, maybe I can build the reputation to make people want to help me fund something a little bit more professional level quality. Or maybe I’ll win the lottery and fund it myself.
The response to Reddit post was genuinely shocking to me. I can’t believe so many people are interested. I need to start making a more accessible version. It’s hard.
I’m presenting at a local festival in July. I have to make props for it.